RICH INTERVIEWS: Andy MacDonald Artist for Madrox: The Multiple Man

First Comics News: Have you ever worked with Matthew Rosenberg before and what do you think of him?

Andy MacDonald: I’ve never worked with Matt before, but we had met in the Artist Alleys of conventions past. There’s something extra special in working with someone on a project like this who you met back in the trenches of Artist Alleys.

1st: Can you tell us a little about this new title starring Jamie Madrox?

Andy: I can’t say too much about it, as it gets right off to a pretty crazy start and I don’t want to spoil anyone’s fun, but once you lock in this ride really goes. There are some Jamie Madrox duplicates (dupes) introduced in this series that I’ve really grown to love and should probably get their own series.

1st: How is your art going to make Jamie stand out in this comic?

Andy: Hopefully I can catch Jamie’s personality in this series. In all/each of his versions. Matt’s got a really fun, expressive script for this series and I’m just trying to capture that same amount of character in the art.

1st: Will you get the chance to illustrate any cool villains in “Madrox: The Multiple Man”?

Andy: YES! Absolutely. The story changes hands throughout, so the title of “villain” goes to a lot of different folks at different times and they are all extremely cool to draw. 

1st: Will there be any new characters introduced in “Madrox: The Multiple Man”?

Andy: Definitely. I’ve really enjoyed designing some new characters and hope that Madrox fans will dig what I’ve done with them. 

1st: If “Madrox: The Multiple Man” continues after it’s five issues would you like to continue with it? 

Andy: Absolutely. 

1st: Besides Multiple Man which other X-Men would be your favorite to draw?

Andy: Colossus is on the top of a very long list of favorites.

1st: You have worked on both Batman and the Punisher what differences do you use in illustrating both?

Andy: They are on very different ends of my timeline, so a basic difference is what I’ve been able to learn in the time between the two projects. Punisher was pretty early on and looking back on it, I can see only mistakes and opportunities for better choices. My work on Batman benefits from almost ten years of continuous comic book work and the lessons learned in that time.

That’s the long-ish, academic-y answer. Here’s the pithy: One book had a lot more guns to reference than the other.

1stDid you have fun drawing the different types of animals in “Zoo” the graphic novel?

Andy: Yeah. The reference hunt was monstrous though. Looking up reference for how different animals attack things gets gruesome quick.

1st: What did your art in “NYC Mech” bring out the most in this comic?

Andy: The value in simplicity and efficiency for designing characters and objects. Trying to keep a level of detail in the art, but not so much that the pages turn into a maze of indecipherable lines that interrupt story flow.

1st: What kind of scenes are your favorite to draw?

Andy: The scenes that come out well.

1st: How does it feel when you get to see a finished comic with your work in it?

Andy: It’s always nice to see work in it’s final, print version and to see if people enjoy it as much as I enjoyed making it.

1st: If you had Multiple Man’s powers how would you use them?

Andy: Probably staff my own studio with a team of me to make a LOT more comics.

1st: What would you like to say to the fans of your art?


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